EECS 285: Practical Programming in Java

Fall 2020

Introduction to the Java language, with graphical user interfaces and mobile programming in Java. Build an object-oriented game simulator, a playable graphical game, and an Android application.

See the syllabus for all the details.

For live lectures on Zoom and recordings, please visit the course's Canvas page.

Projects

Coding Standards

EECS 285 style guide

Setup Tutorial

Setting up IntelliJ

Project 1

Tweet Sentiments

Project 2

Tefball

Schedule


Open calendar in new window

Day # Lecture Topic Deadline
Wed 2 Sep 1 Introduction and Basic Java
Wed 9 Sep 2 Classes and Objects
Wed 16 Sep 3 Enums and Inheritance Project 1 due Fri 18 Sep 8pm
Wed 23 Sep 4 Inheritance and Polymorphism
Wed 30 Sep 5 Arrays and Exceptions
Wed 7 Oct 6 Interfaces, Nested Classes, and GUIs Project 2 due Fri 9 Oct 8pm
Wed 14 Oct 7 GUIs II
Wed 21 Oct 8 GUIs III and Design Patterns
Wed 28 Oct 9 Generics and Collections
Wed 4 Nov 10 Input and Output Project 3 due Fri 6 Nov 8pm
Wed 11 Nov 11 Android
Wed 18 Nov 12 Android II Project 4 setup due Wed 18 Nov 8pm
Wed 2 Dec 13 Android III Project 4 due Tues 8 Dec 8pm

People

Photo of Kristopher Smith
Kristopher Smith

krjgsmth@umich.edu

Photo of Brendan Lichtler
Brendan Lichtler

blichtle@umich.edu

Photo of Meera Shivakumar
Meera Shivakumar

mshivaku@umich.edu